![]() ![]() In this article, we explore the second dimension: how to execute motion in a way that is natural, smooth, and visible, without causing frustration, discomfort, or significant delays for users. In a previous article, we reviewed the first dimension - how animations can be used to make feedback noticeable and build the right mental models for a system. There are two dimensions for making animations a positive aspect of the user experience: their purpose and their execution. ![]() Animations in user experience can help by providing feedback and preventing disorientation or can be distracting, annoying, and dizzying.
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